Started a new game after seeing there was a low int dialogue set for characters, but when i created a one int character, seem to be getting the same choices as anyone else. In Fallout 4 a 1 in strength gives you a carry weight of 200, in fallout 1 50. Allows the player to roleplay as a low intelligence character. Incunabulum Dec 9, 2014 @ 4:16pm The sad part is that its not really worth it to play a *low intelligence* character. No, it was a high luck OR low intelligence quote. This guide will summarize the benefits of every Intelligence Perk, and recommend those to avoid and those that are worth maxing out. #8. Half-right. With a high LCK character the player can guess "Ice cream. I had a great time playing a low intelligence character in Fallout New Vegas, and I'm about to start my second playthrough of Fallout 4 (ended my first one with 10 int).
If this is your first playthrough low intelligence is probably a bad idea, I mean low intelligence is hilarious but you're gonna miss out on a lot of quests, contexts and instructions when you can't do conversation probably. Permissions and credits Credits and distribution permission . If the Chosen One comes to the Stables by car, Myron will comment on it. I'd say bring Luck down to 1, move Charisma up to 10(Charisma only really effects skills like Speech and Barter, and since this character has low intelligence, they won't be using either), Intelligence up to 2(Having 2 intelligence isn't much better than having 1 intelligence), and spend the remaining points in Agility or something. Charisma is low too, rebuilt the character to try and see if that was the problem, but didn't help. Fallout, Fallout 2 and Fallout Tactics Edit. All Discussions ... the game seems more interesting with an intelligent character #7. Low Intelligence dialogue doesn't come up in every conversation like in the first two games, but it still pops up occasionally and I like it a lot better than the "hurr durr glorp" dialogue you got in Fallout 1 and 2.
New Vegas could also use a lot more. Leveling in fallout 4 is super grindy anyway. Actually, that's something I'd want in Fallout 4. But after 8 hours there hasn't been any times when NPCs have acted like my character is dumb, or given me any dumb conversation options. Fallout 4's Intelligence Stat is primarily used to unlock new Perks. ΜΣ†ΛĿ. I really don't think it adversely affects the game enough not to actually give it a try. It's a shame that this is the only low-Intelligence option in all of Fallout 3. Low Intelligence Dialogue Problem » Sat Feb 19, 2011 4:02 am . My drunk Miles Matheson is a force to reckon with. Speech will occasionally require checks well over 100%, and is therefore economical to Tag.